![]() In its first beta release version, the GTA:MA allows modders to add new (fighting) animations to the game, to set-up different martial art styles and assign them to the various types of actors in the game (player model, cops, civilians, various gangers, prostitutes, etc). The GTA:MA mod aims to make GTA Vice City more like Beat'Em Up-Game. scm script that you can get into gmax, especially animations from San Andreas. Combined with GTA:MA you can thus play any animation in VC from. This suite allows the creation of custom. ![]() This can be considered a side-bonus of GTA:MA.ĢND ADDITION: IFP Suite for Gmax has been released. Version 0.9.0.1 now makes a new opcode (0673) available that can be used to play any animation (including non-fighting ones) on an actor anytime from script. Disclaimer: Although we make every effort to ensure the validity of submissions to the GTAGarage database, GTANet cannot accept responsibility for the contents of user submitted files.
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